2018.12.18
Hits:381 Release time:2018-12-18

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After 10 months, 2018 Global VR Hackathon has gone through six cities at home and abroad, and end perfectly in this December. 7 winning teams, 26 elite developers from all the six stations gathered in Shanghai to compete for the 48-hour VR/AR development champion of the year.

 

Topic

The topic of Championship is Memory.

The teams from around the world came up with different ideas with various elements added to the work by different language and cultural backgrounds. From the aspects of theme, gameplay and interaction, the 7 teams brought us excellent works with great innovation.

 

Teams and Demos


Memory Keeper

The Aussies- Brisbane Winner

Daniel Tan, Sam Vidler, Tom Knowles

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Memory Keeper is a game where the player takes the role of a memory keeper inside someone’s brain and they must organize and dispense memories. Memories are stored inside memory orbs, which need to be organized and thrown through a mind hoop.

 

Loop World

German Gamegeneering- Berlin Winner

Luca Langenberg, Timo Falcke, Zwi Zausch

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LOOP WORLD by German Gamegeneerin is VR puzzle platformer game, with a special looping memory mechanic.

The player helps a small runner by moving blocks and other objects to create a path that eventually leads the runner to his goal.

Every time the runner falls from a platform or into a gap between objects, he is reset to the beginning of the parcour, the blocks which the player moved remember their movement though and repeat it.

This enables the player to improve his path-building until he eventually creates a path leading to the goal-platform.

 

Déjà vu

Team Austria- Salzburg Winner

Holler Arnold, Mair Katrin, Pere Marin

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A self-coop, time-looping, puzzle game. Reach the top floor by planning ahead and remembering your past actions. Improves your picture, logic and body smart.

 

Out of Mind

Chesstar Studio- Shanghai Winner

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Players need to play the zombie doctor. By tearing apart human brains, help the brainless zombie army to fight with human being. Through different brain combinations, zombies can break the human defense line, help the zombie doctor realize the good wishe of zombies and human affirmation.

 

Untitled.mp4

The Anonymous-Shanghai Winner

Diana Xu, Tina Zong, Ada Zhao

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Untitled.mp4 is the first ever VR video developed in Global VR Hackathon. Diana, Tina and Ada showed us a slice of life in hotel, which was recorded in a 360 degree camera.

 

Punch Punch Bot

Team Singarpore- Singarpore Winner

Ivan Ng, Gary Seah, Kian Ann, Bernard Chua

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Punch Punch Bots is a turn based boxing rhythm game which involves memorising your opponents attacks and dodging them. Play with a friend and compete to see who is has a better memory and reaction with our multiplayer feature in addition to our challenging gameplay which brings about replayability for an endless amount of fun.

 

Crazy Feeder

Taipei Team-Taipei Winner

CHANG KAI-MIN, PENG YA-JOU, TSENG TZU-TING, HUANG TZU-HSUAN, CHANG TZU-TING

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The Game base on a story about help a group of hungry animals to retrieve memories of food. By simulating the javelin hunting, players need to remember what food animal wants and feed them.

 

 

Judge Panel

Rebecca Liu, VRCORE Founder&CEO

Martin Zhou, Senior Manager of Regional Pruduct Marketing of DELL

Haoran Du, Head of VAIA Insider Institute

Jun Yao, HTC VIVE Developer Relations & Producer

Carl White, VRBLN Manager

 

 

Results

 

First Place:

German Gamegeneering

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Second Place:

The Aussies

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Third Place:

Chesstar Studio

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Congratulations and many thanks to all the 7 teams participating the Championship in Shanghai. From 14 to 16 December, we created a special 48-hour memory together.


See you next year!

 


 

Special Thanks to sponsors of Championship Station:

Joint Organizer VAIA

Advanced Hardware Partner HTC VIVE

Exclusive PC Partner DELL